I get games done
—plus, I have a master degree of computer science.
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Coding
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3d
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Publishing
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Unity's good, old HLSL Language
(helps with shader graph & blueprint)
VIDEOS PUBLISHED
GAMES PUBLISHED
YEARS IN COMPUTER SCIENCE
My Work
Projects


PrePaladin Wars
Level design, animator, post processing, active ragdoll
Steam: https://store.steampowered.com/app/1441530/PrePaladin_Wars
Facebook page: https://www.youtube.com/watch?v=MkqTIDiPlnc


Admiral Stępiński
Multiplayer (Photon) tactical 2d strategy.
AI, lobby, 40 maps, ship physics, tutorial, 2 campaigns, skirmish lobby
feedback cycle, contracting testers.
how it was created: https://www.youtube.com/watch?v=MkqTIDiPlnc


Axan Ships
Sci-fi, roguelike with RTS camera, the game has:
0. object pooling
1. custom collision system optimized to be checked every .5s
2. custom galaxy division optimization for radar, attack, visual contact ranges
3. custom List implementation allowing for nulls for cache optimization
4. complex UI windows synchronized in real time across various different panels


HLSL shockwave shader
Custom shader written in HLSL spawning rapidly increaseing in size particle creating shockwave effect, can be seen at https://www.youtube.com/watch?v=4i9r6i3xmq4


HLSL shield shader
Custom shader written in HLSL modifying normals of shield mesh, allowing for real time dents in shields of ships; can be seen at https://www.youtube.com/watch?v=EiPvuHXJDKQ


Trailers
Teaser, announcement trailer, two final trailers for Axan Ships and Axan Ships - Low Poly
The announcement trailer has been arranged to have track of Brillig band
https://www.youtube.com/channel/UCN_Yaw8FWy9mHoUck5dbj2w
Moreover, announcement trailer and trailer for Admiral Stepinski game


Crowdfunding
Axan Ships at IndieGoGo: https://www.indiegogo.com/projects/axan-ships/x/19027188


Releases
Axan Ships
steam: https://store.steampowered.com/app/1089800/Axan_Ships/,
indieDB: https://www.indiedb.com/games/axan-ships-low-poly,
itch.io: https://axanships.itch.io/axanshipslowpoly
Admiral Stepinski
steam: https://store.steampowered.com/app/1111870/Admiral_Stepinski
, also facebook pages
Axan Ships: https://www.facebook.com/AxanShips
Admiral Stepinski: https://www.facebook.com/AdmiralStepinski


VR Space shooter
Developped in a team, I was responsible for UI, bluetooth gamepad integration, and AI.
Not finished yet, tested on Android 9
Gameplay video can be seen at https://www.youtube.com/watch?v=pABS2y05xHk.


Optimizing Unity's sinus function
I tried to make a faster version of Mathf.Sin() using similarity between sinus and x^2 functions.
You can see the result here: https://www.youtube.com/watch?v=4kxihKlgPB0
Code available HERE.


Webmastering
I edit this webpage (the theme was bought)
I created adwokatpawlak.com, fully on my own using HTML5
I also edited admiralstepinski.com (the theme was bought).
These webpages are responsive, have minimized images and scripts, and were checked with google audits.


Translation of scienfic articles
I've translated scientific articles Polish-to-English:
"Aerodynamic resistance of steel telecommunication towers," "An experimental investigation into failure mechanism of a full-scale 40 m high steel telecommunication tower," "Analytical Determination of Aeroynamic Resistance of the Skeletal Telecommunication Towers," "Destructive testing of a full-scale engineering structures as an excellent source of knowledge," "Structural analysis of long-span trusses of a speedway stadium roof,"
...and three more.


Teaching
Teacher of English as a private tutor and at a primary shool
Teacher of Unity, Animation, and 3d modelling at University of Computer Science and Skills in Lodz, Poland