one destroyed ship in galaxy

sci-fi roguelike

get Axan Ships on steam

Trailer And Screenshots

micromanaging redesigned

Game Features

Transport ships move between space stations. The player tries to survive by
defending the transports against pirates or hunting them for goods

Ship Module System

Better modules are procedurally developped
Modules get broken during battles
Modules get old and less reliable

Witness System

When a pirate attacks, ships around become witnesses
After time, everyone knows last place of the attack

one ship with galaxy background

five ships from top

Combat System

Shield points. Shields get dented on impact
No health points but statuses of a ship
Two mechanics for rockets
Two mechanics for lasers

Other

Permadeath
Relations with computer players based on favours and betrayals
Advanced optimization towards many units in realtime
Radar
Micromanaging interesting things

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